V-Ray for Nuke — Now compatible with Nuke 11.3
You can now take advantage of faster multi-GPU performance on workstations, plus added support for Cryptomatte render elements.
V-Ray Scene Assets
Extract and reuse individual objects from a V-Ray vrscene file. If you need more control, you can define a set of objects to generate a reusable and customizable VRayScene asset.
Powerful Ray Traced rendering
V-Ray for Nuke brings powerful adaptive ray traced rendering to any compositing pipeline. It’s the most full-featured rendering solution for Nuke, NukeX and Nuke Studio.
With a full suite of advanced rendering tools and support for Nuke's native features, V-Ray for Nuke is a natural evolution of the compositing workflow.
Simulate realistic ray traced lighting and shadows with a wide range of light types including spot lights, area lights, HDR environments, Nuke lights and more.
Render accurate indirect illumination with V-Ray’s precise ray traced GI. Now with light cache support.
Create multilayered physical materials directly in Nuke. Choose from purpose-built shaders for car paint, SSS, skin and more.
Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and procedural noise.
We reserve the right for possible errors and price adjustments with the right to correct the error afterwards. If you are not satisfied with our correction, you have the right to cancel your order.